I had accidentally posted this idea in the general forum, so I moved it over here as directed;
Hi there everyone! Totally new to the forums here, but after browsing through a couple of posts here and there, I figured I might as well share a few ideas of my own! Granted this idea may seem a bit disturbing at first, but bear with me please, I believe this idea some potential to fit in with the game and its mechanics. (Also I don't endorse doing drugs or mind altering drugs, so don't judge it on that!) So without further blathering by your truly, I present this;
Doctor Bandit (Pun off of Doctor Barber)
http://media-cache-lt0.pinterest.com...A0NarHID_b.jpg (A mask like this, just throw on a buzz saw on the forehead and its all set! Like this http://images4.wikia.nocookie.net/__...talMan-Art.jpg)
Action Skill: Stims - Pulls out a rather larger and rusty syringe and stabs himself with it! Thus granting him increased abilities for a duration, which can be altered by his current build.
NoobTropics (See http://en.wikipedia.org/wiki/Nootropic) - This tree makes the Stims Action ability increase gun accuracy, damage, and critical hit damage. The final skill in this tree would grant hyper focus, essentially slowing down time (aka bullet time).
Morphine - The healing tree essentially. This tree would come with a melee override early on that allows the Doc to stab others with his Stims, thus increasing their abilities/and or healing them. This could also damage enemies instead of helping them, such as downgrading that stats that would normally go up when it was used on an ally. The last skill or a lower down the tree skill should be the rez, which would be called Adrenaline which of course jams a needle full of Adrenaline into a downed ally, rezzing them.
"Surgery" - The melee tree in which the Doc increases his deadliness with buzz-saw axe! This tree would of course increase the melee damage and maybe movement speed as well. The last skill would be something like "ROID RAGE", throwing the doc into a transforming the Doc into an insane whirlwind of flashing steel and gore. And maybe some health stealing melee attacks on the side?
Like I said before, I do believe this would fit in the current Borderlands 2 universe because of a few reasons, but mostly this; Bandits are friggen crazy and such an unusual method of healing seems to be just their style! Not to mention the amount of medical puns and jokes that could be made! The humor of this class would let it fit in quite well with the others if done correctly.
Thats about all I can think of for this bad boy at the moment, but thank you for reading and do let me know what ya'll think!
Hi there everyone! Totally new to the forums here, but after browsing through a couple of posts here and there, I figured I might as well share a few ideas of my own! Granted this idea may seem a bit disturbing at first, but bear with me please, I believe this idea some potential to fit in with the game and its mechanics. (Also I don't endorse doing drugs or mind altering drugs, so don't judge it on that!) So without further blathering by your truly, I present this;
Doctor Bandit (Pun off of Doctor Barber)
http://media-cache-lt0.pinterest.com...A0NarHID_b.jpg (A mask like this, just throw on a buzz saw on the forehead and its all set! Like this http://images4.wikia.nocookie.net/__...talMan-Art.jpg)
Action Skill: Stims - Pulls out a rather larger and rusty syringe and stabs himself with it! Thus granting him increased abilities for a duration, which can be altered by his current build.
NoobTropics (See http://en.wikipedia.org/wiki/Nootropic) - This tree makes the Stims Action ability increase gun accuracy, damage, and critical hit damage. The final skill in this tree would grant hyper focus, essentially slowing down time (aka bullet time).
Morphine - The healing tree essentially. This tree would come with a melee override early on that allows the Doc to stab others with his Stims, thus increasing their abilities/and or healing them. This could also damage enemies instead of helping them, such as downgrading that stats that would normally go up when it was used on an ally. The last skill or a lower down the tree skill should be the rez, which would be called Adrenaline which of course jams a needle full of Adrenaline into a downed ally, rezzing them.
"Surgery" - The melee tree in which the Doc increases his deadliness with buzz-saw axe! This tree would of course increase the melee damage and maybe movement speed as well. The last skill would be something like "ROID RAGE", throwing the doc into a transforming the Doc into an insane whirlwind of flashing steel and gore. And maybe some health stealing melee attacks on the side?
Like I said before, I do believe this would fit in the current Borderlands 2 universe because of a few reasons, but mostly this; Bandits are friggen crazy and such an unusual method of healing seems to be just their style! Not to mention the amount of medical puns and jokes that could be made! The humor of this class would let it fit in quite well with the others if done correctly.
Thats about all I can think of for this bad boy at the moment, but thank you for reading and do let me know what ya'll think!