Quantcast
Channel: The Gearbox Software Forums - Art & Fiction
Viewing all articles
Browse latest Browse all 1143

Concept Character: Xeno, The "Apache"

$
0
0
Character Background: Xeno was born and raised on the small planet of Galron-X. From a young age he was very patriotic, so when the chance came to go into the military at the age of 18 to protect his home, he took it. While in the military, he was asked to take part in the "Apache experiment" It was designed to make men stronger, faster, and down right better soldiers. Wanting to do all he could for his country, he agreed to it. However, unknown to him, there was a side affect to this. He could not live unless he was attached to a suit with an AI in it that was designed to keep him alive and stable. Then, during one of the battles he noticed that something wasn't right with his commanding officer. In a blur, he saw a bunch of fellow soldiers turn on him and begin to fire at him. They had decided they had had enough of him, and wanted to get rid of him once and for all. Of course, his AI was prepared for this, and set the suit up to reflect the bullets back at the soldiers, and he was then framed for treason, so he ran away to pandora, the one place that was safe from the enemy.

Character Personality: Xeno is a quite young man, still only about 19. He tends to be very serious, only saying what needs to be said, and saying millitary terms only. His AI doesn't understand sarcasm at all, and tends to say things that are quite morbid.

Melee: His melee is a rock knife, one that would be used by the apache warriors.

Special Ability: His AI activates his suits special ability, making him have a 50% chance to reflect bullets back at enemies, and has a 25% defense bonus against all forms of elements. AKA Apache Spirit

Skill Trees:
Eagle Adaptation; This skill tree would focus on doing damage and being accurate. Some specified skills would include, "When in Apache Spirit, you can see all critical points on an enemy" and "Kill Skill; whenever you kill someone with a critical hit, your accuracy and damage increase, this stack doesn't leave until you either die, or go into FFYL." The final skill would be Spirit of the EagleWhen in Apache Spirit, your AI separates from the suit and takes on the form of an eagle by pressing the grenade button. It does shock damage to any opponents too close, however shortens the time limit.

Bear Adaptation; This Skill Tree would focus more on increasing his resistance to the elements, increasing his shield capacity, and his max health. Some specified skills would include, "When affected by an element, you have resistance to all other elements" and "Kill Skill, when you kill someone, you will get a rage stack. For each rage stack, you will get +5% damage, and these stack don't go away until you are in FFYL or you die." The final ability would be Spirit Of The Bear: "When in Apache Spirit, you may press the grenade button to become invulnerable, however this will divide Apache Spirit time in half."

Salmon Adaptation; This Skill Tree would focus on helping teammates, and adding lots of bonuses to oneself. Some specified skills would include "Increase maximum ammo capacity" and "shooting a teammate with an elemental weapon will do something different depending on the element. (slag will increase damage, shock will recharge their shield, explosive will regenerate ammo and grenades, fire will increase fire rate, corrosive will increase elemental resistance for a short period of time.)" The final ability would be Spirit of The Salmon: "When in Apache Spirit, you may press the grenade button to have your AI create several shimmering holograms of yourself, and enemies have a 25% chance of shooting at your hologram instead of you."

Viewing all articles
Browse latest Browse all 1143

Trending Articles