My idea dates back to BL1, so if certain aspects seem outdated, thats probably why. His original name was Fuze the Grenadeir, Ive since changed it to Fuze the Volleybomber.
Fuze's Action Skill is to throw a bomb that does damage relative to a rocket launcher of your level. Cooldown time is roughly 15 seconds, though keep in mind, close proximity use is not advised.
Ive only thought up his final skills for each Skill Tree, am free to suggestions however!
Skill Tree 1-Proximity.
Gives the ability to throw out multiple smaller proximity mines, each exploding with a random elemental effect. Cant be stacked.
Skill Tree 2-Velocity
Bombs fly like rockets, homing in on targeted enemies. Deals burn and explosive damage.
Skill Tree 3-Frontliner
Cooldown time is decreased, and bombs break into multiple clusters homing in on enemies, dealing electrical damage. Base damage is decreased by 3 levels.
So, what do you think? With some polish, could this be a great concept?
Any suggestions for improvement?
Fuze's Action Skill is to throw a bomb that does damage relative to a rocket launcher of your level. Cooldown time is roughly 15 seconds, though keep in mind, close proximity use is not advised.
Ive only thought up his final skills for each Skill Tree, am free to suggestions however!
Skill Tree 1-Proximity.
Gives the ability to throw out multiple smaller proximity mines, each exploding with a random elemental effect. Cant be stacked.
Skill Tree 2-Velocity
Bombs fly like rockets, homing in on targeted enemies. Deals burn and explosive damage.
Skill Tree 3-Frontliner
Cooldown time is decreased, and bombs break into multiple clusters homing in on enemies, dealing electrical damage. Base damage is decreased by 3 levels.
So, what do you think? With some polish, could this be a great concept?
Any suggestions for improvement?