Backstory: Hendrix was originally your regular totally oblivious (to all of Handsome Jack's horrible tasks and murder sprees) Citizen of Opportunity. He was an Engineer working on Hyperion's new Underdome until he was fired for accidentally destroying some framework. Slowly, he got interested in slag experimentation. He did not understand, though, what kind of experimentation he was doing. He eventually got a job in Hyperion's Preserve. He accelerated in his group and was selected to perform what he had learned on the test subjects. He thought the subjects would be Stalkers, Skags, or maybe even outlaw Bandits. He was wrong. He did many, many experiments on innocents until one particular so called "experiment". His assignment was to torture three people that had been caught and held hostage for information about some alien treasure (he does not know of the Vault yet). He was ordered to silence one of the hostages, who was screaming for his brother who's legs were being sawed off, by sitting on him. The third was let go but was assumed knocked out from the pain. Finally, Hendrix had enough. He decided he wasn't going to torture any more innocents, he was going to help them. He was very intrigued by this alien treasure and had heard where some of this information was stored (from the torture session). So he stole the info on Jack's plan with the Key but he couldn't figure out who or what could charge the Key so fast. While he was trying to find what was charging the Key, he was caught by a Hyperion official and was nearly killed. Eventually he finds a safe place in Windshear Waste. And that is where our story begins.
Sorry I got type-happy. :dukelol:
Action Skill: Super-Soldier: Description: Hendrix is given extra armor and special modulators for his guns. giving him 75% Damage Reduction and 250% weapon damage and 150% melee damage. Also when this is activated, you gain full shields. Movement Speed decreased by 20% Action Skill Duration 20 seconds Cooldown 35 seconds
Story behind Action Skill: Hendrix had been working on the "Exo-Skeleton". And as well made a few special gun modulators to increase his firepower for his big treason attempt.
Skill Tree #1 Treason: Based on improving SS (Super-Soldier) as much as possible.
1st Gamechanger: When SS is active, 40% chance to reflect bullets that how deal slag damage.
End Tree skill: Duration of SS increased by 2 seconds per kill Melee and Gun damage increased by 50% while in SS.
Skill Tree #2 Bad Biology: Increases slag damage and duration as well as dealing a ton of damage. Whether it be through melee damage, gun damage, or changing slag to other elemental damage.
1st Gamechanger: Once an enemy is slagged, shooting them again will proc another status effect. 20% Fire Chance, 20% Corrosion Chance, 20% Shock Chance.
End Tree Skill: Damaging an enemy that is slagged with a non-slag source pulls surrounding enemies in and sets off a Slag-splosion.
Skill Tree #3 Mutationist: Focused on changing your guns in specific ways. Improving one point of your gun that could use improvement. (such as Torgue weaponry getting Hyperion stabilizers)
1st Gamechanger: While in SS, each of your guns have a 30% chance to gain a different one of your other equipped guns qualities (again, like Torgue weapons with stabilizers) for the rest of SS.
End Tree Skill: When you are in SS if you kill an enemy you get 75% Movement Speed. If you get a kill in SS while (1st Gamechanger) is active, all of your guns' damages and elements fuse together and Hendrix forms a ball of energy that explodes to damage all surrounding enemies. Your SS time is fully depleted after using this skill.
This did take a very long time to do so please let me know your opinions below. If you guys like it enough, I might do a whole skill tree and maybe a couple other little things.
Thank you for reading,
bangarang23
Sorry I got type-happy. :dukelol:
Action Skill: Super-Soldier: Description: Hendrix is given extra armor and special modulators for his guns. giving him 75% Damage Reduction and 250% weapon damage and 150% melee damage. Also when this is activated, you gain full shields. Movement Speed decreased by 20% Action Skill Duration 20 seconds Cooldown 35 seconds
Story behind Action Skill: Hendrix had been working on the "Exo-Skeleton". And as well made a few special gun modulators to increase his firepower for his big treason attempt.
Skill Tree #1 Treason: Based on improving SS (Super-Soldier) as much as possible.
1st Gamechanger: When SS is active, 40% chance to reflect bullets that how deal slag damage.
End Tree skill: Duration of SS increased by 2 seconds per kill Melee and Gun damage increased by 50% while in SS.
Skill Tree #2 Bad Biology: Increases slag damage and duration as well as dealing a ton of damage. Whether it be through melee damage, gun damage, or changing slag to other elemental damage.
1st Gamechanger: Once an enemy is slagged, shooting them again will proc another status effect. 20% Fire Chance, 20% Corrosion Chance, 20% Shock Chance.
End Tree Skill: Damaging an enemy that is slagged with a non-slag source pulls surrounding enemies in and sets off a Slag-splosion.
Skill Tree #3 Mutationist: Focused on changing your guns in specific ways. Improving one point of your gun that could use improvement. (such as Torgue weaponry getting Hyperion stabilizers)
1st Gamechanger: While in SS, each of your guns have a 30% chance to gain a different one of your other equipped guns qualities (again, like Torgue weapons with stabilizers) for the rest of SS.
End Tree Skill: When you are in SS if you kill an enemy you get 75% Movement Speed. If you get a kill in SS while (1st Gamechanger) is active, all of your guns' damages and elements fuse together and Hendrix forms a ball of energy that explodes to damage all surrounding enemies. Your SS time is fully depleted after using this skill.
This did take a very long time to do so please let me know your opinions below. If you guys like it enough, I might do a whole skill tree and maybe a couple other little things.
Thank you for reading,
bangarang23