This is an OC that i have had brewing in my head for a good few days now, i havent really got any of the skill trees filled out yet, its mostly just a few vague ideas .
Apearance: a skinny disheveled sort of cyberpunk pirate long unkempt hair scruffy beard maybe a pair of welders goggles. His melee weapon is a bottle of booze that he smashes over the enemys head. (yes like the Demoman from TF2)
Bio:
The son of a manchester Hooker and a small time pot dealer, he would probably have ended up going into the family busness, were it not for his incredible inate natural talent with machines (by the age of 7 he was taking apart and rebuilding he Dads Motercycle making it run twice as fast.)
After graduating from his third school (the other two he get expelled from) he managed to get into a prestigeus Engineering college (the Dean was one of his mothers regular customers,) from which he graduated with honours . . . im kidding he was kicked out in six months after he kinda, sorta, acidentaly Blew up his dorm room.
He was then Recruted by the Torgue Corparation over the next 7 years became one of there top weapon designers (the Kerblaster, his proudest creation.)
That was until last year when he got fired because his boss caught him sleeping with his wife and his brother at the exact same time.
After that Erik basicly just said to himself "f*ck it im gonna become a Vault Hunter"
Action Skill: Trip mine. Erik throws out a unique torgue trip mine which explodes if an enemy comes within a certain distance, cooldown: 15 seconds
Skill Trees:
Bombadier:
This tree revolves around buffing explosive damage, Grenade damage/blast Radius that kind of thing
Mid tier gamechanger: Make It Rain. Turns all your default none modded Grenades into MIRV grenades
End Tree Capstone skill: Blast Proof: Makes Erik no longer take damage from his own Grenades/explosions
Tinker: this is the tree devoted to his action skill, buffing its damage, blast radius etc
Mid Tier Gamechanger: Fickle: it is now possible to Reclaim your trip mine before it explodes in exchange for a large cooldown reduction
End tier Capstone Skill: Slag Splasher: Before the Mine Explodes it sprays out a large cloud of slag coating any nearby Enemys.
Sabateur:
This Skill Tree is Unique in that it bottom level only has one skill in it (instead of the usual two or three) and the rest of the tree revolves around inproving this skill in various ways. This skill is
Sabatage: This is a Melee Override skill Ekrik Shoots a small probe out of a wrist mounted launcher, this probe sticks to any enemy and instantly slows the ememys movement speed and weapon fire rate by 10% (rising to 50% with five points in the skill)
Mid Tear Game changer: Tech Boost: Sabotage is 10% more powerful for each piece of player controled technolagy on the battlefield (ie Eriks Trip Mine, Axtons Turret or Gaiges Deathtrap)
End tier Capstone: Sabasplosion: If an ememy Dies whislt under the influance of sabatage they explode dealing damage to any enemys around them.
so yeah this is what ive got so far so . . . suggestions? . . . Questions? . . . comments?
Apearance: a skinny disheveled sort of cyberpunk pirate long unkempt hair scruffy beard maybe a pair of welders goggles. His melee weapon is a bottle of booze that he smashes over the enemys head. (yes like the Demoman from TF2)
Bio:
The son of a manchester Hooker and a small time pot dealer, he would probably have ended up going into the family busness, were it not for his incredible inate natural talent with machines (by the age of 7 he was taking apart and rebuilding he Dads Motercycle making it run twice as fast.)
After graduating from his third school (the other two he get expelled from) he managed to get into a prestigeus Engineering college (the Dean was one of his mothers regular customers,) from which he graduated with honours . . . im kidding he was kicked out in six months after he kinda, sorta, acidentaly Blew up his dorm room.
He was then Recruted by the Torgue Corparation over the next 7 years became one of there top weapon designers (the Kerblaster, his proudest creation.)
That was until last year when he got fired because his boss caught him sleeping with his wife and his brother at the exact same time.
After that Erik basicly just said to himself "f*ck it im gonna become a Vault Hunter"
Action Skill: Trip mine. Erik throws out a unique torgue trip mine which explodes if an enemy comes within a certain distance, cooldown: 15 seconds
Skill Trees:
Bombadier:
This tree revolves around buffing explosive damage, Grenade damage/blast Radius that kind of thing
Mid tier gamechanger: Make It Rain. Turns all your default none modded Grenades into MIRV grenades
End Tree Capstone skill: Blast Proof: Makes Erik no longer take damage from his own Grenades/explosions
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Tinker: this is the tree devoted to his action skill, buffing its damage, blast radius etc
Mid Tier Gamechanger: Fickle: it is now possible to Reclaim your trip mine before it explodes in exchange for a large cooldown reduction
End tier Capstone Skill: Slag Splasher: Before the Mine Explodes it sprays out a large cloud of slag coating any nearby Enemys.
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Sabateur:
This Skill Tree is Unique in that it bottom level only has one skill in it (instead of the usual two or three) and the rest of the tree revolves around inproving this skill in various ways. This skill is
Sabatage: This is a Melee Override skill Ekrik Shoots a small probe out of a wrist mounted launcher, this probe sticks to any enemy and instantly slows the ememys movement speed and weapon fire rate by 10% (rising to 50% with five points in the skill)
Mid Tear Game changer: Tech Boost: Sabotage is 10% more powerful for each piece of player controled technolagy on the battlefield (ie Eriks Trip Mine, Axtons Turret or Gaiges Deathtrap)
End tier Capstone: Sabasplosion: If an ememy Dies whislt under the influance of sabatage they explode dealing damage to any enemys around them.
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so yeah this is what ive got so far so . . . suggestions? . . . Questions? . . . comments?