So I one day I was looking at the 'Mecha Wrecka' head, thinking to myself how odd it was for it to have such disparity with the body...
Well no more! Here's introducing Robo-Gaige. Mecha-mancer. Mechro-bot? Iunno, you think of a name.
Quick preface to later ranting: GBx is a dick and made the head and body have different skin colours. Enjoy your grey.
If you need help with using the mods, check out this fantastic guide by TheAdipose.
Using these mods will not cause any problems with online play.
Without further ado, what have I done?
Body:
- Robotic Gaige Body
- Robotic Gaige Body for 'Chaos Reigns'
Heads:
- 'Mecha Wrecka' for Robotic Gaige. Changing ingame skin affects:
So first and foremost, here is the Robo Gaige skin:
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Here are the variations on the 'Mecha Wrecha' head that are compatible with it:
![]()
And here is the epitome of glowy times:
You will need the base RoboGaige skin when using the 'Chaos Reigns' skin in order for the first person mode hands to be correct. Also use the " 'Circuit' pattern - SC Wire WO - Glow" for the glowing circuitry.
![]()
Here are the 'Circuit' patterned 'Mecha Wrecka' variations:
Just a quick note - the Glow version only glows when using the 'Chaos Reigns' skin. Sorry to disappoint.
![]()
And here is a bonus head:
The Face. Somewhat defeats the point of the skin. I made it before I actually started working on the RoboGaige skin so I didn't render half of it grey to match [it's on my to-do list now].
![]()
Okay, so I mentioned some ranting. Here we go now:
The original plan was for the 'Mecha Wrecka' head to be left in its default state. Aka with colours that the ingame skin dictates. So I did a quick editing of the body textures to make Gaige's skin change colour with the ingame skin as well. The ingame skins have three colours that are used to colour your character and one of the textures is done in solid red, green and blue to determine which of the skin's colours is referenced. So I matched the colours up with the head. All pretty like.
And then fired up the game.
And then observed a discrepancy.
The head was a completely different colour to the body. I cycled through a bunch of skins, some matched, some were different shades but workable. Some had matching colours, only they were in the different places to last time colours matched. Some had no matching colours at all ['Punk You' skin for example].
And there's nothing I can do about it. Perhaps there's something someone more accustomed to TexMod than I can. But I can't. If you're familiar with TexMod, you'll know that the way to extract the textures you want to change is done with the logging mode wherein you're ingame highlighting all the visible textures green until you find the one you want. I spent a lil while looking carefully at each of the 140 odd textures that were loaded on the offchance I'd find one that contained the three/six colours used for the ingame skins. To no avail. I assume they're just numbers in some code somewhere anyway.
To long, didnae read: Robo-Gaige is grey and there's nothing you can do about it. Apart from asking me to change the colour to a specific one. One colour, one new mod. Sigh.
Erm, on another note, you might be interested to know that most of the new skins since Hammerlock DLC use unique textures. This means I have to find these extra ones and change them too in order for the mod to work. Hence the extra mod above for the 'Chaos Reigns' skin. On another curious note, the max resolution on the original diffusemaps is 2048, the max on the the one for the 'Chaos Reigns' skin is 4096. Ironically, the extra resolution for that texture isn't noticeable barring a few places whereas the orange circle patterns on it [which are a seperate texture that gets overlayed] have max resolution of 256.
[SARCASM] Clearly they prioritized the cutting back on the texture resolution to maintain performance in the most sensible manner. [/SARCASM]
Anyway, you won't see any difference in resolution quality if you use my Robo-Gaige 'Chaos Reigns' mod since I made it on the default 2048 res textures and found that the 'Chaos Reigns' was 4096 atferwards. And there was no way I was going to redo it.
Lastly, the 'Chaos Reigns' skin doesn't use any bumpmap, default or otherwise. Presumably this is so that the glow effect from the skin doesn't make it go screwy, but it could just be another of the many shortcomings these new skins&heads have had so far. Who knows.
Anyway, yeah. Enjoy a less eye-bleeding texmod this time.
-Bligglenuber
Well no more! Here's introducing Robo-Gaige. Mecha-mancer. Mechro-bot? Iunno, you think of a name.
Quick preface to later ranting: GBx is a dick and made the head and body have different skin colours. Enjoy your grey.
If you need help with using the mods, check out this fantastic guide by TheAdipose.
Using these mods will not cause any problems with online play.
Without further ado, what have I done?
Body:
- Robotic Gaige Body
- Robotic Gaige Body for 'Chaos Reigns'
Heads:
- 'Mecha Wrecka' for Robotic Gaige. Changing ingame skin affects:
- Eyes- 'Mecha Wrecka' for Non-Robotic Gaige. Has 'Circuit' pattern:
- Eyes and Markings
- Eyes and Markings, removed 01.
- Mask
- Mask, removed 01.
- Face
- Face, removed 01.
-'Circuit' pattern - SC Wire WO - Glow
- Grey Wire- Face
- SC Wire - Bright
- SC Wire - Dark
- SC Wire WO
- SC Wire WO - Glow
- White Wire
So first and foremost, here is the Robo Gaige skin:

Here are the variations on the 'Mecha Wrecha' head that are compatible with it:

And here is the epitome of glowy times:
You will need the base RoboGaige skin when using the 'Chaos Reigns' skin in order for the first person mode hands to be correct. Also use the " 'Circuit' pattern - SC Wire WO - Glow" for the glowing circuitry.

Here are the 'Circuit' patterned 'Mecha Wrecka' variations:
Just a quick note - the Glow version only glows when using the 'Chaos Reigns' skin. Sorry to disappoint.

And here is a bonus head:
The Face. Somewhat defeats the point of the skin. I made it before I actually started working on the RoboGaige skin so I didn't render half of it grey to match [it's on my to-do list now].

Okay, so I mentioned some ranting. Here we go now:
The original plan was for the 'Mecha Wrecka' head to be left in its default state. Aka with colours that the ingame skin dictates. So I did a quick editing of the body textures to make Gaige's skin change colour with the ingame skin as well. The ingame skins have three colours that are used to colour your character and one of the textures is done in solid red, green and blue to determine which of the skin's colours is referenced. So I matched the colours up with the head. All pretty like.
And then fired up the game.
And then observed a discrepancy.
The head was a completely different colour to the body. I cycled through a bunch of skins, some matched, some were different shades but workable. Some had matching colours, only they were in the different places to last time colours matched. Some had no matching colours at all ['Punk You' skin for example].
And there's nothing I can do about it. Perhaps there's something someone more accustomed to TexMod than I can. But I can't. If you're familiar with TexMod, you'll know that the way to extract the textures you want to change is done with the logging mode wherein you're ingame highlighting all the visible textures green until you find the one you want. I spent a lil while looking carefully at each of the 140 odd textures that were loaded on the offchance I'd find one that contained the three/six colours used for the ingame skins. To no avail. I assume they're just numbers in some code somewhere anyway.
To long, didnae read: Robo-Gaige is grey and there's nothing you can do about it. Apart from asking me to change the colour to a specific one. One colour, one new mod. Sigh.
Erm, on another note, you might be interested to know that most of the new skins since Hammerlock DLC use unique textures. This means I have to find these extra ones and change them too in order for the mod to work. Hence the extra mod above for the 'Chaos Reigns' skin. On another curious note, the max resolution on the original diffusemaps is 2048, the max on the the one for the 'Chaos Reigns' skin is 4096. Ironically, the extra resolution for that texture isn't noticeable barring a few places whereas the orange circle patterns on it [which are a seperate texture that gets overlayed] have max resolution of 256.
[SARCASM] Clearly they prioritized the cutting back on the texture resolution to maintain performance in the most sensible manner. [/SARCASM]
Anyway, you won't see any difference in resolution quality if you use my Robo-Gaige 'Chaos Reigns' mod since I made it on the default 2048 res textures and found that the 'Chaos Reigns' was 4096 atferwards. And there was no way I was going to redo it.
Lastly, the 'Chaos Reigns' skin doesn't use any bumpmap, default or otherwise. Presumably this is so that the glow effect from the skin doesn't make it go screwy, but it could just be another of the many shortcomings these new skins&heads have had so far. Who knows.
Anyway, yeah. Enjoy a less eye-bleeding texmod this time.
-Bligglenuber