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Queasy the Mutant

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I haven't finished off all of his skills yet, so think of this a preview of sorts.

Action Skill: Vomit (If you folks can think of a cooler name I'd love to hear it =P) Holding the action button causes queasy to spew a constant stream of acid dealing corrosive damage and slowing anything caught in it. The skill can be stopped at any time with what remains in the action bar saved, but the more the bar is filled the longer it takes to fully recharge.


Monster tree: Focuses on corrosive damage and improving the Vomit skill.

I liked the idea of having a corrosive based character, I also like hideous mutants. Queasy and this skill tree took about three seconds to think up,but the tree took a weird turn and ended up featuring enemy in-fighting as well.


Greed tree: Focuses on giving various buffs for picking up cash and other drops.

When has getting a fistful of cash out of a box while you're desperately scrambling for ammo ever been a good thing? NEVER; until now. Pick up that wad of cash and you'll find that SMG you needed ammo for just got some.

Sequel tree: Various bonuses while on the verge of death, in Fight for Your Life, or after recovering.

Queasy is supposed to be a movie monster, and like any decent one when the camera zooms in on his life less face during the final scene his eyes will snap open and "END?"will pop on to the screen.


Back story and skill trees should be up tommorow~

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