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Class idea, The carpenter.

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The carpenter is a tall stocky man in a yellow construction clothing and sunglasses. His name Jim, (not Jim the knight) and though I am **** at describing the character I actually have a pretty good concept.
So Jim up to now seems stupid, however is action skill is "construct" instead of a standard action cooldown, Jim get's 1000 construction points which he can use to build things which when they are destroyed allow him to regenerate the points, or he can reclaim with triangle/y to get them back, His standard is to construct a wall that is about the size of the runner, and has 500 health- costs 500 points.
The game changers (along with skills that allow him more points) are
Shelter tree
High ground- allows you to build a watch tower for 1000 points.
Venture up!- Makes the walls twice as tall and have twice as much health and allows you to build stairs for 500 points.
Who needs a wall when you can have a house- lets you build a house for 1500 points..
Supply tree
Get your ammo here!- spawns a loot chest for 1000 points which blows up when you pick up the ammo.
Resupply- creates an ammo chest generator with 1000 health for 1000 points.
HERE SLAB- calls in a buzzard which drops ammo all over you for 1500 points
Slamma tree
this tree contains a skill (first level) that increases point total
Reinforce!- Creates a turret that does damage equal to your level x100 costs 1500 points and has 1500 health.
Boom Boom pow- Creates a rocket turret for 2000 with 2000 health that deals damage equal to your level x150 (explosive damage)
Tina is a friend of mine- Creates a field of land mines for 2000

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