Hello anybody kind enough to take time to read this post. I am Reaper42 but you can just call me reaper. I am currently dealing with an injury while at basic training so i wont be able to look at this post very often or make updates as much as I would like. Anyway enough about me time to get to what you really came here to here about, Kaine.
Action Skill - With a mechanical left arm that also dual's as a grappling hook Kaine is able to grab enemies and bring them towards him and use them as a meat shield protecting him from enemy fire and when you decide you don't want to use them as a shield anymore you can throw them away. Certain enemies such as badass enemies will not be pulled towards you when grappled, they will instead be slowed. A base "bleed" damage will be applied for as long as you are grappled to an enemy. You will still be able to fire your weapon one handed while using a meat shield.
Apperance -
![]()
![]()
First skill tree - Warden - The point of this tree is to improve Kaine's tankiness and action skill
Tier one - Roughneck: increases max hp
Pain and gain: dealing health damage grants hp regen
Tier two - Outnumbered: the more enemies around you the higher damage resist you recieve
Protect: increases shield amount
Tier three - 2 in the chest: consecutive hits on the same enemy reduces action skill cool down
Explosive ending: grabbing then throwing an enemy causes them to explode applying grenade mod
Shock cuffs: adds electric damage to grappling hook, thrown enemys are immoble and take electric damage for a few seconds
Tier four - Improved barbs: Improves bleed damage on action skill
Tier five - Robo vampire cowboy cop : Drain shield and health from enemy while grapling based on damage they are taking
Tier six - Get over here: signifigantly improves bleed damage done by ult also able to grab bigger and badder enemies
Second skill tree - Headhunter - This skill tree will give skills that make Kaine benefit from enemies death
Third skill tree - Cowboy - This tree is focused on improving Kaine's gun stats focusing on damage and fire rate.
Action Skill - With a mechanical left arm that also dual's as a grappling hook Kaine is able to grab enemies and bring them towards him and use them as a meat shield protecting him from enemy fire and when you decide you don't want to use them as a shield anymore you can throw them away. Certain enemies such as badass enemies will not be pulled towards you when grappled, they will instead be slowed. A base "bleed" damage will be applied for as long as you are grappled to an enemy. You will still be able to fire your weapon one handed while using a meat shield.
Apperance -



First skill tree - Warden - The point of this tree is to improve Kaine's tankiness and action skill
Tier one - Roughneck: increases max hp
Pain and gain: dealing health damage grants hp regen
Tier two - Outnumbered: the more enemies around you the higher damage resist you recieve
Protect: increases shield amount
Tier three - 2 in the chest: consecutive hits on the same enemy reduces action skill cool down
Explosive ending: grabbing then throwing an enemy causes them to explode applying grenade mod
Shock cuffs: adds electric damage to grappling hook, thrown enemys are immoble and take electric damage for a few seconds
Tier four - Improved barbs: Improves bleed damage on action skill
Tier five - Robo vampire cowboy cop : Drain shield and health from enemy while grapling based on damage they are taking
Tier six - Get over here: signifigantly improves bleed damage done by ult also able to grab bigger and badder enemies
Second skill tree - Headhunter - This skill tree will give skills that make Kaine benefit from enemies death
Third skill tree - Cowboy - This tree is focused on improving Kaine's gun stats focusing on damage and fire rate.