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Joshtannis the Invincible
Appearance - Looks like a oversized GODLiath, But instead of a disfigured head, He has a medieval war helmet, and gigantic black antlers. For clothing he just has torn blue jeans and no shirt. During the battle he slowly grows in size, similar to Hyperius.
Behavior
from 100% health to 26% health, he behaves similar to a GODliath, from 2% to 25% health, he speeds up a bit and behaves like a Gorilla. at 1% health he falls into final stand mode.
Attacks
Opening Attack - When first engaged, He lets out a roar that causes extreme knockback, but only deals around 8-10k damage.
2% - 100% Health attacks
Flying Fire Fist - Similar to when Goliaths do their flying punch, only with it deals flaming damage. damages anyone close range and causes knockback. does 40k health damage.
Antler Gore - Tannis ducks his head down and runs at an enemy, ramming into them and dealing massive damage. does 60k damage
Basic Melee - Just a basic melee attack, does 20k
2% - 75% Health attacks
Slag Wave - Tannis slams the ground with a massive punch, causing Pyro Pete style Explosion. The explosion does no damage, buts slags anyone hit by it for 30 seconds. Tannis can only use this ability once every 1 1/2 minutes.
Caustic Vomit - Fires a volley of 10 fast moving Caustic Orbs. Getting hit only does 10k damage, however can cause Caustic infection that does 4k damage a second for 12 seconds. This ability can only be used once every minute
2% - 50% Health attacks
Shield Cracker - Tannis beats his chest like a gorilla then does a huge clap above his head, causing a Shockwave that knocks out shields. shields do not restore for 15 seconds. This attack can only be used once every 2 minutes.
Caustic Vomit now reduces speed of those infected to 20% or normal speed until infection wears off.
2% - 25% Health attacks, the Berserk Stage
Pyro Nova - Similar to his opening move, Tannis roars and becomes engulfed in fire, deals 50% damage to enemies and causes extreme knockback. This attack is only used once when Tannis reaches 25% health.
Fire breath - Tannis chases down a selected target and shows a stream of fire at them, the stream of fire does 15k damage a second while caught in in, and causes a fire infection that lasts 15 second, doing 5k damage a second.
Melee Flurry - repeatedly melees an enemy 10-12 times. each strike does 8k damage. This attack can only be used once every 30 seconds.
Horns of Joshtannis - An Antler headbutt that causes and explosion on its target, and extreme knockback. This is generally his most feared move, with the melee dealing 20k damage, and the explosion dealing 100k damage.
1% Health, The final stand of Joshtannis
At 1% Health, Joshtannis falls into fight for your life, and gains an effect similar to the effect of the "Fire Bee" grenade mod, only roughly 2x the range of the flamethrowers, and 3x the range of the fire spikes. He also spurts out an explosive rocket similar to the Nukem launcher once every second. the rockets are randomly aimed.
Flamethrower Damage - 12k a second
Fire Spike Damge - 25k a hit
Nukes - 85k
Nuke Splash damage - 30k
Elemental Resistance, Weakness, and Health
Hitpoints are 1,000,000,000
26% - 100% Health
Fire - 1.5x damage
Shock - 1.0x damage
Caustic - 1.0x damage
Cannot be slagged
1% - 25% Health
Fire - .50x damage
Shock - .9x damage
Caustic - .9x damage
Can be slagged, slag is wiped clean after 2 seconds.
Minions
Every minute and a half, 6-10 Midget Savages are spawned, the midgets have 500k health and only do basic melee attacks. The melee attacks do 20k a hit. The midgets also attack Joshtannis, but he seems to ignore them for the most part. rarely he will backhand one out of the way and kill it instanly.
Loot
1% Chance to drop a unique Joshtannis item
25% Chance to drop a random Seraph item
50% Chance to drop a random Orange item
25% Chance to drop an E-Tech item
Drops 4-6 Purple
Drops 6-8 Blue
Drops 8-12 Green
Drops 16-20 Whites
Drops around 250k cash
Blood of Joshtannis
relic
Damage Resistance +25%
Weapon Damage +25%
Melee Damage +30%
Health +25%
Health Regen/Second +2.0%
Armor of Joshtannis
Capacity 50,000
Recharge Rate 5,000
Recharge Delay 3.00
Nova Damage 200,000
Nova Radius 2000
Elemental Resistance +50%
Max Health +20,000
Fear the Mighty, Crush the weak.
Must fully recharge between Novas
Nova bypasses shields
Right Arm of Joshtannis
Submachine Gun, Bandit
Damage - 4,500 x 3
Accuracy - 85.5
Fire Rate - 12.0
Reload Speed - 6.0
Mag Size - 120
Elemental Dmg/Sec - 5,500
Elemental chance - 20%
Run
Shots fired alternate between all elements.
Joshtannis the Invincible
Appearance - Looks like a oversized GODLiath, But instead of a disfigured head, He has a medieval war helmet, and gigantic black antlers. For clothing he just has torn blue jeans and no shirt. During the battle he slowly grows in size, similar to Hyperius.
Behavior
from 100% health to 26% health, he behaves similar to a GODliath, from 2% to 25% health, he speeds up a bit and behaves like a Gorilla. at 1% health he falls into final stand mode.
Attacks
Opening Attack - When first engaged, He lets out a roar that causes extreme knockback, but only deals around 8-10k damage.
2% - 100% Health attacks
Flying Fire Fist - Similar to when Goliaths do their flying punch, only with it deals flaming damage. damages anyone close range and causes knockback. does 40k health damage.
Antler Gore - Tannis ducks his head down and runs at an enemy, ramming into them and dealing massive damage. does 60k damage
Basic Melee - Just a basic melee attack, does 20k
2% - 75% Health attacks
Slag Wave - Tannis slams the ground with a massive punch, causing Pyro Pete style Explosion. The explosion does no damage, buts slags anyone hit by it for 30 seconds. Tannis can only use this ability once every 1 1/2 minutes.
Caustic Vomit - Fires a volley of 10 fast moving Caustic Orbs. Getting hit only does 10k damage, however can cause Caustic infection that does 4k damage a second for 12 seconds. This ability can only be used once every minute
2% - 50% Health attacks
Shield Cracker - Tannis beats his chest like a gorilla then does a huge clap above his head, causing a Shockwave that knocks out shields. shields do not restore for 15 seconds. This attack can only be used once every 2 minutes.
Caustic Vomit now reduces speed of those infected to 20% or normal speed until infection wears off.
2% - 25% Health attacks, the Berserk Stage
Pyro Nova - Similar to his opening move, Tannis roars and becomes engulfed in fire, deals 50% damage to enemies and causes extreme knockback. This attack is only used once when Tannis reaches 25% health.
Fire breath - Tannis chases down a selected target and shows a stream of fire at them, the stream of fire does 15k damage a second while caught in in, and causes a fire infection that lasts 15 second, doing 5k damage a second.
Melee Flurry - repeatedly melees an enemy 10-12 times. each strike does 8k damage. This attack can only be used once every 30 seconds.
Horns of Joshtannis - An Antler headbutt that causes and explosion on its target, and extreme knockback. This is generally his most feared move, with the melee dealing 20k damage, and the explosion dealing 100k damage.
1% Health, The final stand of Joshtannis
At 1% Health, Joshtannis falls into fight for your life, and gains an effect similar to the effect of the "Fire Bee" grenade mod, only roughly 2x the range of the flamethrowers, and 3x the range of the fire spikes. He also spurts out an explosive rocket similar to the Nukem launcher once every second. the rockets are randomly aimed.
Flamethrower Damage - 12k a second
Fire Spike Damge - 25k a hit
Nukes - 85k
Nuke Splash damage - 30k
Elemental Resistance, Weakness, and Health
Hitpoints are 1,000,000,000
26% - 100% Health
Fire - 1.5x damage
Shock - 1.0x damage
Caustic - 1.0x damage
Cannot be slagged
1% - 25% Health
Fire - .50x damage
Shock - .9x damage
Caustic - .9x damage
Can be slagged, slag is wiped clean after 2 seconds.
Minions
Every minute and a half, 6-10 Midget Savages are spawned, the midgets have 500k health and only do basic melee attacks. The melee attacks do 20k a hit. The midgets also attack Joshtannis, but he seems to ignore them for the most part. rarely he will backhand one out of the way and kill it instanly.
Loot
1% Chance to drop a unique Joshtannis item
25% Chance to drop a random Seraph item
50% Chance to drop a random Orange item
25% Chance to drop an E-Tech item
Drops 4-6 Purple
Drops 6-8 Blue
Drops 8-12 Green
Drops 16-20 Whites
Drops around 250k cash
Blood of Joshtannis
relic
Damage Resistance +25%
Weapon Damage +25%
Melee Damage +30%
Health +25%
Health Regen/Second +2.0%
Armor of Joshtannis
Capacity 50,000
Recharge Rate 5,000
Recharge Delay 3.00
Nova Damage 200,000
Nova Radius 2000
Elemental Resistance +50%
Max Health +20,000
Fear the Mighty, Crush the weak.
Must fully recharge between Novas
Nova bypasses shields
Right Arm of Joshtannis
Submachine Gun, Bandit
Damage - 4,500 x 3
Accuracy - 85.5
Fire Rate - 12.0
Reload Speed - 6.0
Mag Size - 120
Elemental Dmg/Sec - 5,500
Elemental chance - 20%
Run
Shots fired alternate between all elements.