When I think of the word raid in raid boss I think of a map designed just for a boss with mini bosses before the main boss. Not a boss that you just walk out of the area and it respawns so here's my idea. After each mini boss is a rest section with a ammo dump and health machine then you go through more mobs to get to the next boss. I didn't add that much info on a lot of stuff cause I'm doing this as I think and type on my tablet feel free to add cover art if you like the idea and more info if you want. Thanks guys I'll appreciate all inputs good and bad. Its my first time making a boss raid type post in life so give me a little break have fun :dukestar:
Map name
LOST CAVERNS
Cave design *art work *
Mob lvl
+2-3 to your lvl
Mini bosses-
3
Lvl 50
Cavern guardian
Cave art work battle field
Lava titan
Lava theme
Health deduction map of .01%
Cover lava spots by killing rockliks main drop is health
Forgotten GOD
(element unknown) mutated by eridium
Eridium theme
Map drains shield by .01%
Mob main drop shield boosters
Syperion the INVINCIBLE
boss skin is purple liquid molded eridium
He can liquify him self into the environment and reforms at player causing most damage *threat system*
Lvl 55 or 60
Map theme-Charcoaled eridium like the bucket in hyperius the invincible map
Height- as tall as tera
How to kill syperion:
Its shield is formed from liquid eridium to lower it you have to break eridum icicles that hang off the ceiling meaning he has to be under them.
And to lower his health you cant just shoot and kill his health will be split into 5 parts he'll have a heart plate like the warrior and the only way to kill him is to remove all 4 plates but every time you remove a plate his shield comes back up with 25% less when all plates are removed no more shields just aim for the heart and kill
Drops
A bunch of white green blue and purple
And 1 guaranteed orange with a 50% chance of 2 orange drops
Drops seraph crystals, eridium, and money
Map name
LOST CAVERNS
Cave design *art work *
Mob lvl
+2-3 to your lvl
Mini bosses-
3
Lvl 50
Cavern guardian
Cave art work battle field
Lava titan
Lava theme
Health deduction map of .01%
Cover lava spots by killing rockliks main drop is health
Forgotten GOD
(element unknown) mutated by eridium
Eridium theme
Map drains shield by .01%
Mob main drop shield boosters
Syperion the INVINCIBLE
boss skin is purple liquid molded eridium
He can liquify him self into the environment and reforms at player causing most damage *threat system*
Lvl 55 or 60
Map theme-Charcoaled eridium like the bucket in hyperius the invincible map
Height- as tall as tera
How to kill syperion:
Its shield is formed from liquid eridium to lower it you have to break eridum icicles that hang off the ceiling meaning he has to be under them.
And to lower his health you cant just shoot and kill his health will be split into 5 parts he'll have a heart plate like the warrior and the only way to kill him is to remove all 4 plates but every time you remove a plate his shield comes back up with 25% less when all plates are removed no more shields just aim for the heart and kill
Drops
A bunch of white green blue and purple
And 1 guaranteed orange with a 50% chance of 2 orange drops
Drops seraph crystals, eridium, and money