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Just decieded to post this character thing here, not much on detaisl but then again i

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three in the morning.

Im kinda hoping for... idk someone that's like a samurai or knight, that has defense and health(a front line warrior) While also great melee that wouldnt have to come in bursts, think like axton and Zer0 combined with some badass armor thrown in there, like death trap armor or something. And and and give them elemental damage, doesnt matter which slag would be cool and i could see alot of cool game changers for em too! That way they can deal dependable melee damage while not relying on bursts ya dig?

Like "Slice and Dice" Every Second melee attack deals double damage!
And... "Keep it sharp" Constantly melee''ing will add stacks to your melee damage and regen shields!

Or maybe..

"Spirit of the Warrior" melee override will give your melee attack a thousand percent more range! In the form of a ghostly sword or something! With ya know, damage bonuses and stuff to melee...

and one more becomes i can.
"Death before Dishonor!(You kill them before they kill you!)" This skill will regen shield and health while taking damage by a good percent, then when you kill the enemy thats damaging you or even one that has damaged you, you get a huge health and melee damage boost....

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