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Idea for a DLC Character/Class - Super Fighting Claptrap

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Ok, I've never done one of these before, I only now just registered for this forum, but I had an idea a couple of weeks ago on how you could make an incredible DLC that would not only add Claptrap as a playable character, but would add an entirely new (hopefully hilarious) dimension to Borderlands 2.

Claptrap... as Megaman.

So you're playing a slightly modified, non-deactivated Claptrap unit that has become a Vault Hunter because... he could. It's a Claptrap, he's crazy, just go with it. In addition to having a regular arm, this Claptrap has a specially designed "Blaster Arm" (think Mega Man) that it can bring out (as his Action Skill) that does high damage and doesn't consume ammo.

In addition, when you start a game as Claptrap, it adds 8 new bosses throughout the game. These bosses take the place of some previously beat bosses and spawn occasionally in their places. These evil "BossTraps" each have a unique Artifact which informs their design - there might be a FlameTrap, which uses a flamethrower... or BlastTrap, that fires explosive sticky rounds. Upon defeating them, they drop the Artifact, which you can install (one at a time) on your Claptrap to change how his Blaster Arm functions. They also drop a custom Skin that your Claptrap automatically changes to whenever you equip their Artifact.

Once you find and defeat all 8 Bosstraps, it will unlock a new area - Dr. Ned's Castle - where you find out that the Bosstraps were Claptraps that Dr. Ned had rebuilt to serve his nefarious purposes. He's also re-rebuilt all 8 of them, which you have to fight through (again) in order to reach him.

Not sure what Claptrap's Skill Trees would be, exactly. Willing to take suggestions. I figure one would be dedicated to boosting the power/function of his Blaster Arm action skill... decrease cooldown, give a "charge up" mode where you can hold the trigger down to release a larger blast, etc. Maybe another could be to give him robot helpers, like Rush and Beat (only with suitably twisted names) that can occasionally aide in combat when you use the Action Skill (acting as decoys, dropping ammo, etc).

Thoughts?

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