I read my last post and saw how messed up it was so I'm going to try this again and try to be far more clear. I'm not going to even try to talk about missions because that's what made it such a mess last time.
First some backstory: Just thought about it today (November 2nd) that some people reading this might not have played BL1 or don't remember some important bits of information. First, Skrappy is a pup Skag that belonged to Crazy Earl in BL1 that you rescue for him. Second, Crazy Earl lived in a scrapyard and the map he lived in was called 'Crazy Earl's Scrapyard'. Third, when you beat BL1 and you go back to Crazy Earl's Scrapyard, Skrappy isn't a pup skag anymore. He's grown quite a bit and attacks you, so you end up killing him. With that said...
The Concept:
Crazy Earl feeling quite distraught about Skrappy, talks to Dr. Zed if there's any way to bring him back. Dr. Zed, after some questionable experiments, referring to his brother Dr. Ned's research (Who was totally not him in disguise), and consultation with Tannis, comes to the conclusion that Eridium, and a lot of it, would be the way to do it.
So Crazy Earl goes out and finds Skrappy's dead body, which is almost all gone after 5 years but that's okay because Dr. Zed has many "spare parts". The day finally comes to see if Eridium really can bring the dead back to life, and it works, but not as planned. Skrappy comes back to life with no recollection of his past life and only wants to kill and destroy stuff.
Also, as a side effect of the massive amounts of Eridium used on him, Skrappy begins to greatly increase in size and mass. To the point he starts to pull Sanctuary back down to Pandora! Lilith is able to teleport him away before he gets too big, but now Skrappy is running around causing mayhem on Pandora and that's not all!
Skrappy begins learning the full extent of the Eridium's side effects. Skrappy notices that anywhere he goes, dead creatures begin coming back to life and anyone who takes up arms against Skrappy is swiftly dealt with by his army of the living dead. He also notices that he can command them to do whatever he wishes and they follow him wherever he goes.
As if that wasn't bad enough, Skrappy is too much to be taken on alone. On top of that, Skrappy continues to grow in size and power. It's still not clear what is his full potential! This means you'll need help and who better to assist you than the Legendary Pandoran Power Rangers! They have been split up for decades now, but if you can get them back together you can work together with them to take down Skrappy once and for all.
The idea with the Power Rangers assist is that they will use their Zords to form a MegaZord during the final battle to help you defeat Skrappy.
Another idea I had is that Skrappy should bring back notable boss enemies from the past as Lieutenants to command smaller divisions of his undead army. Enemies like Skagzilla, Mothrakk, a speical Rakk Hive, King Aracobb, Queen Tarantella, etc. He should also give them new powers to make them a real good fight.
So... yeah. That's it. Sorry for the lack of structure. Thoughts? Comments?
First some backstory: Just thought about it today (November 2nd) that some people reading this might not have played BL1 or don't remember some important bits of information. First, Skrappy is a pup Skag that belonged to Crazy Earl in BL1 that you rescue for him. Second, Crazy Earl lived in a scrapyard and the map he lived in was called 'Crazy Earl's Scrapyard'. Third, when you beat BL1 and you go back to Crazy Earl's Scrapyard, Skrappy isn't a pup skag anymore. He's grown quite a bit and attacks you, so you end up killing him. With that said...
The Concept:
Crazy Earl feeling quite distraught about Skrappy, talks to Dr. Zed if there's any way to bring him back. Dr. Zed, after some questionable experiments, referring to his brother Dr. Ned's research (Who was totally not him in disguise), and consultation with Tannis, comes to the conclusion that Eridium, and a lot of it, would be the way to do it.
So Crazy Earl goes out and finds Skrappy's dead body, which is almost all gone after 5 years but that's okay because Dr. Zed has many "spare parts". The day finally comes to see if Eridium really can bring the dead back to life, and it works, but not as planned. Skrappy comes back to life with no recollection of his past life and only wants to kill and destroy stuff.
Also, as a side effect of the massive amounts of Eridium used on him, Skrappy begins to greatly increase in size and mass. To the point he starts to pull Sanctuary back down to Pandora! Lilith is able to teleport him away before he gets too big, but now Skrappy is running around causing mayhem on Pandora and that's not all!
Skrappy begins learning the full extent of the Eridium's side effects. Skrappy notices that anywhere he goes, dead creatures begin coming back to life and anyone who takes up arms against Skrappy is swiftly dealt with by his army of the living dead. He also notices that he can command them to do whatever he wishes and they follow him wherever he goes.
As if that wasn't bad enough, Skrappy is too much to be taken on alone. On top of that, Skrappy continues to grow in size and power. It's still not clear what is his full potential! This means you'll need help and who better to assist you than the Legendary Pandoran Power Rangers! They have been split up for decades now, but if you can get them back together you can work together with them to take down Skrappy once and for all.
The idea with the Power Rangers assist is that they will use their Zords to form a MegaZord during the final battle to help you defeat Skrappy.
Another idea I had is that Skrappy should bring back notable boss enemies from the past as Lieutenants to command smaller divisions of his undead army. Enemies like Skagzilla, Mothrakk, a speical Rakk Hive, King Aracobb, Queen Tarantella, etc. He should also give them new powers to make them a real good fight.
So... yeah. That's it. Sorry for the lack of structure. Thoughts? Comments?