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Clik here to view.
(How you see, this skill tree was created using Maya Skills)
How you undearstand, I have a question: '''Can be Lilith as a playable character in Borderlands 2?'
Ignoring story and sane mind, I can say: "Yes"
About skills
==Assassin==
* Diva - +5% Shield Capacity and -8% Shield Recharge Delay per level (similarly Maya skill Ward).
* High Velocity - +3% Gun Damage and +4% Bullet Speed per level (Similarly Maya skill Accelerate).
* Hard To Get - Decreases the Cooldown of Phasewalk by 3 seconds (Per level).
* Hit & Run - Increases Melee Damage by 7% and Phasewalk Duration by 0.8 seconds.
* Intuition - Killing an enemy increases your movement speed by 10% and the experience you and your team earn by 4% for a few seconds.
* Converge - Activation of Phasewalk pull enemies to you
* Girl Power - Killing an enemy causes your Shield to quickly regenerate by 1.4% per second for a few seconds.
* Blackout - Killing an enemy reduces the Cooldown of Phasewalk by 1.2 seconds (Per level).
* Phase Strike - Using a melee attack while Phasewalking deals an additional 160% Melee Damage (Per level).
* Phase BOOM - Deactivation of Phasewalk discard your enemies.
==Controller==
* Striking - Your melee AND Phasewalk attacks have a 20% chance (per level) to Daze enemies, reducing their movement speed and accuracy. Enemies with higher level have 10% chance (per level).
* Sweet Release - increase the chance of drop of Health from enemies.
* Inner Glow - While Phasewalking, you regenerate 1.4% health per second.
* Enforcer - Killing an enemy gives +10% Fire Rate and +6% Damage with guns per level (Similarly Maya skill Wreck).
* Kiss Bang Bang - In "Fight for your live" your bullets have chance ignore shields (5% per level).
* Amendment Indicators - Increase efficiency from all level depended attacks by 50%
* Slow death - Increase "Fight for your live" time (10% per level).
* Mind Games - Each bullet you fire has a 5% chance (per level) to Daze enemies, reducing their movement speed and accuracy.
* Sustenance - Regenerate 0.4% of your missing Health per second per level.
* Scorn - Melee Override. Press [melee] to throw an Orb of Slag that constantly damages enemies near it. This ability has a 18 second cooldown. Pressing [melee] when Scorn is on cooldown will perform a regular melee attack.
==Elemental==
* Spark - +6% Elemental Effect Chance per level.
* Quicksilver - Increases Fire Rate and Reload Speed with all weapon types. +4% Fire Rate and +5% Reload Speed per level.
* Immolate - Adds +10% Damage per level as Fire Damage to all shots fired when in Fight For Your Life.
* Radiance - You deal +1 Shock Damage (per level) to nearby enemies while Phasewalking.
* Resilience - Increases your resistance to Fire, Shock, Corrosive, and Explosive Damage by 6% per level.
* Elemental Splash - When Fight for your live is over, Lilith make fire explosion.
If this killing somebody, she gets Second wind.
* Venom - Adds 5% Corrosive and Fire Damage to your melee attacks.
* Reaper - You deal +8% increased Gun Damage per level to any enemy who has more than 50% of his health remaining.
* Phoenix - Killing an enemy causes you to deal +1 Fire Damage to nearby enemies and makes 5% of your shots not always cost ammo for a few seconds (per level).
* Ruin - (De)activation of Rhasewalk slags, corrodes and fires all nearby enemies.
Now this is it, so...
What you think about this?
If what, you can find me hear
https://www.facebook.com/?sk=welcome
http://vk.com/id74398570
Clik here to view.

(How you see, this skill tree was created using Maya Skills)
How you undearstand, I have a question: '''Can be Lilith as a playable character in Borderlands 2?'
Ignoring story and sane mind, I can say: "Yes"
About skills
==Assassin==
* Diva - +5% Shield Capacity and -8% Shield Recharge Delay per level (similarly Maya skill Ward).
* High Velocity - +3% Gun Damage and +4% Bullet Speed per level (Similarly Maya skill Accelerate).
* Hard To Get - Decreases the Cooldown of Phasewalk by 3 seconds (Per level).
* Hit & Run - Increases Melee Damage by 7% and Phasewalk Duration by 0.8 seconds.
* Intuition - Killing an enemy increases your movement speed by 10% and the experience you and your team earn by 4% for a few seconds.
* Converge - Activation of Phasewalk pull enemies to you
* Girl Power - Killing an enemy causes your Shield to quickly regenerate by 1.4% per second for a few seconds.
* Blackout - Killing an enemy reduces the Cooldown of Phasewalk by 1.2 seconds (Per level).
* Phase Strike - Using a melee attack while Phasewalking deals an additional 160% Melee Damage (Per level).
* Phase BOOM - Deactivation of Phasewalk discard your enemies.
==Controller==
* Striking - Your melee AND Phasewalk attacks have a 20% chance (per level) to Daze enemies, reducing their movement speed and accuracy. Enemies with higher level have 10% chance (per level).
* Sweet Release - increase the chance of drop of Health from enemies.
* Inner Glow - While Phasewalking, you regenerate 1.4% health per second.
* Enforcer - Killing an enemy gives +10% Fire Rate and +6% Damage with guns per level (Similarly Maya skill Wreck).
* Kiss Bang Bang - In "Fight for your live" your bullets have chance ignore shields (5% per level).
* Amendment Indicators - Increase efficiency from all level depended attacks by 50%
* Slow death - Increase "Fight for your live" time (10% per level).
* Mind Games - Each bullet you fire has a 5% chance (per level) to Daze enemies, reducing their movement speed and accuracy.
* Sustenance - Regenerate 0.4% of your missing Health per second per level.
* Scorn - Melee Override. Press [melee] to throw an Orb of Slag that constantly damages enemies near it. This ability has a 18 second cooldown. Pressing [melee] when Scorn is on cooldown will perform a regular melee attack.
==Elemental==
* Spark - +6% Elemental Effect Chance per level.
* Quicksilver - Increases Fire Rate and Reload Speed with all weapon types. +4% Fire Rate and +5% Reload Speed per level.
* Immolate - Adds +10% Damage per level as Fire Damage to all shots fired when in Fight For Your Life.
* Radiance - You deal +1 Shock Damage (per level) to nearby enemies while Phasewalking.
* Resilience - Increases your resistance to Fire, Shock, Corrosive, and Explosive Damage by 6% per level.
* Elemental Splash - When Fight for your live is over, Lilith make fire explosion.
If this killing somebody, she gets Second wind.
* Venom - Adds 5% Corrosive and Fire Damage to your melee attacks.
* Reaper - You deal +8% increased Gun Damage per level to any enemy who has more than 50% of his health remaining.
* Phoenix - Killing an enemy causes you to deal +1 Fire Damage to nearby enemies and makes 5% of your shots not always cost ammo for a few seconds (per level).
* Ruin - (De)activation of Rhasewalk slags, corrodes and fires all nearby enemies.
Now this is it, so...
What you think about this?
If what, you can find me hear
https://www.facebook.com/?sk=welcome
http://vk.com/id74398570